Andy Nelson
Andy Nelson
3D Environment Artist | Dekogon Contributor
Portland, United States of America

Summary

Recently graduated with a 2 year degree in Computer Game Development
Proficient in 3D Modeling and PBR Texturing
Currently enrolled in CGMA

PDF Resume Available below

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Skills

3D ModelingProp ModelingTexturingPBR TexturingUV MappingTexture BakingModular DesignGame Development

Software proficiency

Substance Painter
Substance Painter
Substance Designer
Substance Designer
Maya
Maya
Mudbox
Mudbox
Marvelous Designer
Marvelous Designer
Marmoset Toolbag
Marmoset Toolbag
Quixel Suite
Quixel Suite
NDO
NDO
DDO
DDO
Photoshop
Photoshop
Illustrator
Illustrator
ZBrush
ZBrush
Knald
Knald
CrazyBump
CrazyBump
Handplane
Handplane
Unreal Engine
Unreal Engine
Unity
Unity